![]() ![]() So I was able to wangle my way onto the set of the pilot episode and appear as a zombie in full make-up, which was an absolute blast. I’ve always been a big Walking Dead fan and as luck would have it Robert Kirkman and I have the same manager, who is also a producer on the TV show. How did you get involved with writing episode four of The Walking Dead? I managed to get representation and sell a couple of scripts and got my big breakthrough with The Book of Eli, which was a fantastic experience and really opened a lot of doors for me.īut although screenwriting has now become my full-time job, I never lost my passion for games and as the two art forms have begun to really converge over the past few years, with games becoming just as viable a medium for telling stories as film, I’ve been fortunate to be able to combine my two loves by writing stories for games. So after I was laid off from my magazine job following the great dotcom crash in 2000, I decided to try a career reboot and give screenwriting a serious try. Part of the reason I made the move to the US was because my other great love was always movies I wanted to pursue my dream of writing them and hoped that being closer to Hollywood would help with that. I started out in the late 1980s as a games journalist in the UK, and that career eventually brought me here to California to take the reins of the American edition of PC Gamer, a magazine I had helped launch back home. Gary, for those that might not know your name, talk about what you’ve been doing the last few years, in terms of screenwriting and even your former job as Editor in Chief of PC Gamer. Unfortunately, no word on when Episode 4 is out, but it will be sometime in October. There are mild spoilers for things that have come before in the franchise, so make sure you’re all caught up before reading. I recently spoke with him over email about Episode 4. He’s currently overseeing the narrative development of Telltale Games’ The Walking Dead, but Episode 4, is credited to him as writer. He also has written for episodes of Star Trek: Voyager and Futurama, as well as the movie The Book of Eli. You may know the name as the former editor-in-chief of both the UK and US editions of PC Gamer. For now, we apologize for any inconvenience.There’s a huge stack of games in my apartment right now, that only continues to grow as more and more blockbuster games are released every week-some weeks, it’s multiple AAA games.īut when Episode 4 of The Walking Dead pops up on XBLA, everything else will drop and get put aside for a few hours.Įpisode 4, Around Every Corner!, has a new writer, Gary Whitta. We hope to have a firm announcement before the end of the week. ![]() The outcome of those efforts will determine when and how The Final Season returns to stores. “We’re currently still working to find a way to hand off production of episodes 3 and 4 so that the season can be completed. “Yes, we have removed season passes for The Walking Dead: The Final Season from stores for the time being,” a representative told Polygon. Update: Telltale confirmed in a comment to Polygon that season pass sales have been halted as the company discusses new development plans to finish out the series. We’ve reached out to Telltale for more information on the paused sales, including whether to expect the game to again be available to purchase at a later date. ![]() Just as we don’t know the end of Clementine’s story, Telltale’s future from here on out remains a mystery. Now former staffers have filed a class-action lawsuit for potential labor law violations, and widespread frustrations with the company continue to mount. ![]() But Telltale tweeted Monday night that it was in talks with potential investors interested in finishing the project, news that left many ex-employees and Telltale fans furious that the original team wouldn’t be the ones to see their work through. That includes The Walking Dead’s conclusion, which launched earlier this summer the story has been left unfinished. Last Friday, Telltale laid off a majority of its staff, forcing the cancelation of most of its projects. Telltale Games died because it stopped moving forward ![]()
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